Developed by professional sim racers and engineers, the setups included in this bundle are designed specifically to enhance your performance in the Hyundai Veloster TCR in iRacing Turn Racing Challenge TCR Season 2 2023.
*New track setups are added every week
Purchase this bundle and gain access to the setups for this car or get our Setup Subscription offer and gain access to every car & track setup released for iRacing by the Coach Dave Academy.
Access to our entire iRacing setup and data pack collection.
£8.99 ex VAT / month
Save time and remove the guessing. Use our setups out the box or as a baseline to improve upon. Coach Dave Academy setups are created by the best sim racers in the business and then back tested by real racing drivers. Our focus is not only on speed but also drivability and consistency.
Focus on the driving
Gain Lap Time
Improve Tire Life
Setup by Pros
Remove the guessing
Backed up by Data
At the Academy we make sure that every single setup we make is taken seriously. We use the best people we can find and stick to strict rules on quality. Our setups focus on engineering norms and avoid game exploits. Drivers and Engineers are paired up for months to ensure clear communication that leads to reliable car setups.
All the engineers who work on Academy Setups are qualified or real world engineers with experience in Sim Racing and Real Racing to make sure we stick to the fundamentals of car setup. We rely on expertise, data and live video to make the best setup decisions possible.
There are no volunteers in our team, instead paying the very best drivers we can find who understand what it means to create car setups that work for drivers of all skill levels. Accurate feedback and consistency is valued over fast lap times and big egos.
Setup teams work 5 days a week, for 6 hours per day, working on individual car/track combinations during each session. All sessions are streamed live so that fellow team members can join in and contribute during a project.
Before signing off on a car bundle, we hold a blind testing session amongst our drivers, randomly picking some setups for feedback. Setups are compared against game defaults, and previous versions, to ensure that what we’ve created is clearly a step forward.
All lap times listed below were done during our qualifying simulations, you can view all the onboard laps via our YouTube Channel.
|3||Brands Hatch||Coming Soon|
|5||Mount Panorama||Coming Soon|
|6||Circuit Gilles Villenueve||Coming Soon|
|7||Road Atlanta||Coming Soon|
|9||Nurburgring Combined||Coming Soon|
|10||Laguna Seca||Coming Soon|
|11||Oulton Park||Coming Soon|
|12||Spa Francorchamps||Coming Soon|
When you purchase your iRacing membership or individual car bundle you get access to the following content in your account for each car:
You can find all our onboard videos on the Coach Dave Academy Youtube channel.
Below are the parameters we use in our servers to create the setups that are situated in your bundle. These are also the conditions that the hotlaps and motec data runs are completed in:
Once you become a subscriber of Coach Dave Academy iRacing Setups, you will immediately be eligible for free updates to your setups as and when iRacing makes substantial changes to the car/physics models that demand a refresh of the existing setups.
All new content that is released will also be accessible to you as long as you are an existing and recurring subscriber of our service. If you are a one time purchaser of a setup bundle, you will not be eligible for the above.
You can find updates to your iRacing setups in your profile area on the website. By clicking on the car that you own and then the track folders in your download section, the new setups will be situated within that specific track folder.
We took the decision to create the setups in 100% grip on our server due to the evolving conditions you would face in an endurance/sprint race. Most servers will be running with dynamic track selected and so the circuit will rubber up as time goes by.
For that reason we thought it was best to optimise the setups on a track surface that would represent what you will experience in a longer endurance race.